Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Given a special assignment or duty in Monroe Male's unit. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Monroe Male join a gambling circle on board. |
6 |
42 |
Forced to continue current assignment |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Gained a contact. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
8 |
46 |
Voluntarily left Engineer/Gunner |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Became a Scout (Explorer). |
9 |
50 |
Psychologically damaged by Monroe Male's time in the scouts. |
10 |
50 |
Became a Merchant (Broker). |
10 |
52 |
Smuggle illegal items onto a planet. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Monroe Male is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Monroe Male come into conflict with a splinter group Monroe Male's own religion which maintains Monroe Male's version is the wrong one. Gain 3 Rivals. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |