Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
1 |
19 |
Gain Enemy if Morris Mckinney don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Morris Mckinney's Contacts or Allies betrays Morris Mckinney, ending Morris Mckinney's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
Morris Mckinney inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
29 |
Switched to Drifter (Scavenger). |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was wildly successful. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Voluntarily left Scavenger |
8 |
41 |
Failed to qualify for Artist (Entertainer). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Gained a contact. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Risk Morris Mckinney's fortune on a possibility lucrative deal and win. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Morris Mckinney's normal circles. Gain a Contact. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Risk Morris Mckinney's fortune on a possibility lucrative deal and win. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |