Retired Senior Crewman Morris Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 85 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 1 (-2)111951
Stooped shoulders, Lean, Miserly
 
Skills
Animals 0
Athletics 0
Broker 2
Deception 0
Diplomat 1
Drive 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 3
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Recon 0
Stealth 1
Steward 2
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scout Surveyor 02
Drifter Scavenger 13
Merchant Merchant Marine Senior Crewman15
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Stanley Jimenez Rival 1 1 2 1 Luriani (M/57)
Stanley Jimenez has had an unexpected run of good fortune lately.
Phyllis Lowe Contact 3 1 2 0 Luriani (F/63)
Emory Watton Ally 4 0 3 0 Luriani (M/36)
Thomas Hall Ally 3 0 1 2 Halka (F/86)
Relationship becomes more intense.
Sampson Woolahan Ally 6 0 3 5 Luriani (M/49)
Forgiveness.
Sampson Woolahan is out of contact doing something interesting but not suspicious.
reconciliation.
Sampson Woolahan gains in power.
Sampson Woolahan gained power at the expense of a third party who now blames the character.
Stanley Egerton Enemy 0 2 0 3 Luriani (M/24)
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Became a Drifter (Wanderer).
1 19 Attacked by enemies and injured.
1 19 Nearly killed. Owe 20,000 for medical bills.
1 19 Gain Enemy if Morris Mckinney don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Betrayed by a friend. One of Morris Mckinney's Contacts or Allies betrays Morris Mckinney, ending Morris Mckinney's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Scout (Surveyor).
3 26 Perform an exemplary service for the scouts.
4 28 Continued as Scout (Surveyor).
4 29 Morris Mckinney inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 29 Failed to qualify for Engineer/Gunner (Navy).
5 29 Switched to Drifter (Scavenger).
6 33 Continued as Drifter (Scavenger).
6 36 Find valuable salvage.
7 37 Continued as Drifter (Scavenger).
7 41 Attempted a risky adventure and was wildly successful.
7 41 Promoted to Drifter (Scavenger) rank 1.
8 41 Voluntarily left Scavenger
8 41 Failed to qualify for Artist (Entertainer).
8 41 Submitted to the draft.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
9 45 Continued as Merchant (Merchant Marine).
9 48 Gained a contact.
10 49 Continued as Merchant (Merchant Marine).
10 53 Risk Morris Mckinney's fortune on a possibility lucrative deal and win.
10 53 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 57 Make an unexpected connection outside Morris Mckinney's normal circles. Gain a Contact.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 58 Risk Morris Mckinney's fortune on a possibility lucrative deal and win.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired.
13 64 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 75 Moved to a new world.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 50,000 for medical bills.
18 84 Betrayal. Convert an Ally into a Rival or Enemy.
19 85 Aging Crisis. Owe 50,000 for medical bills.
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