Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Gained a contact. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Murray Mckinney's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Murray Mckinney's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Murray Mckinney's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Embroiled in legal trouble. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Army (Infantry) with the new title Private. |
9 |
51 |
Assigned to a planet with a hostile or wild environment. |
9 |
54 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
10 |
54 |
Continued as Army (Infantry). |
10 |
56 |
Assigned to an urbanised planet torn by war. |
10 |
58 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Failed to qualify for Cavalry (Army). |
11 |
58 |
Continued as Army (Infantry). |
11 |
61 |
Nearly killed. Fully recovered. |
12 |
61 |
Failed to qualify for Performer (Entertainer). |
12 |
61 |
Became a Drifter (Barbarian). |
12 |
62 |
Suffer from a life-threatening illness. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Gained a contact. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Murray Mckinney refused an offer of inducements to betray Murray Mckinney's faith. Gain 3 enemies. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
72 |
Murray Mckinney is chosen to represent Murray Mckinney's faith in a vid show or other highly public forum. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Continued as Believer (Holy Warrior). |
16 |
75 |
Murray Mckinney faith is shaken. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Continued as Believer (Holy Warrior). |
17 |
81 |
Murray Mckinney aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Retired. |
18 |
84 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |