Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Orange Kirkham is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Orange Kirkham refused an offer of inducements to betray Orange Kirkham's faith. Gain 1 enemies. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Orange Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Orange Kirkham secretly provide religious rites for a dying leader or noble, although they do not share Orange Kirkham's faith. Gain an Ally in the family and a Rival who disagrees with Orange Kirkham's choice. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
Orange Kirkham is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Orange Kirkham refused an offer of inducements to betray Orange Kirkham's faith. Gain 4 enemies. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest. |
7 |
42 |
Voluntarily left Mainstream Believer |
7 |
42 |
Became a Entertainer (Performer). |
7 |
46 |
Works is especially well received and popular, making Orange Kirkham a minor celebrity |
7 |
46 |
Promoted to Entertainer (Performer) rank 1. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
47 |
Public opinion turns on Orange Kirkham. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Voluntarily left Wanderer |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
53 |
Orange Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Returned to Believer (Mainstream Believer). |
11 |
55 |
Orange Kirkham secretly provide religious rites for a dying leader or noble, although they do not share Orange Kirkham's faith. Gain an Ally in the family and a Rival who disagrees with Orange Kirkham's choice. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Returned to Drifter (Wanderer). |
12 |
59 |
Orange Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Orange Kirkham have been following false teachings! |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Retired. |
14 |
62 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |