Retired 3rd Officer Orlo Gutierrez  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 85 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 3 (-1)111633
Rogue
 
Skills
Athletics (Dexterity) 1
Deception 0
Drive 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 3
Medic 0
Persuade 5
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Agent Intelligence 01
Merchant Merchant Marine 3rd Officer35
Drifter Wanderer 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader23
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ellis Small Contact 1 1 0 1 Humaniti (M/45)
Cathryn Ornery Enemy 0 2 1 3 Ne Kraeda ren Kelva (F/32)
Concetta Carr Ally 4 1 0 0 Dynchia, Imperium (F/30)
Concetta Carr was ruined by misfortune caused by the character.
Joesph Seddon Rival 0 0 4 1 Sydite (M/30)
Beverley Kirkham Rival 2 1 2 3 Humaniti (F/32)
Isa Read Rival 1 0 2 0 Sydite (F/41)
Isa Read is actually an organisation such as a political movement or modest sized business.
Merton Ross Enemy 1 3 1 2 Halka (M/21)
Relationship becomes more intense. Rival becomes an enemy.
Jane Castillo Enemy 0 3 1 1 Murrissi (F/36)
Relationship redefined. Ally becomes an enemy.
Louie Roland Contact 1 1 1 0 Sydite (F/67)
Zoe Porter Contact 1 1 0 0 Luriani (F/17)
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 Betrayed by a friend. One of Orlo Gutierrez's Contacts or Allies betrays Orlo Gutierrez, ending Orlo Gutierrez's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Agent (Intelligence).
2 23 Orlo Gutierrez's work ends up coming home with Orlo Gutierrez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Failed to qualify for Flight (Navy).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Given advanced training in a specialist field
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 28 Given advanced training in a specialist field
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 34 Make an unexpected connection outside Orlo Gutierrez's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 35 Continued as Merchant (Merchant Marine).
6 36 Given advanced training in a specialist field
7 39 Continued as Merchant (Merchant Marine).
7 41 Orlo Gutierrez's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 41 Failed to qualify for Performer (Entertainer).
8 41 Became a Drifter (Wanderer).
8 43 Betrayed by a friend. One of Orlo Gutierrez's Contacts or Allies betrays Orlo Gutierrez, ending Orlo Gutierrez's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Failed to qualify for Merchant Marine (Merchant).
9 43 Switched to Drifter (Scavenger).
9 44 Orlo Gutierrez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 A notable academic consults with Orlo Gutierrez about a publication or documentary he is working on. Gain a Contact in academia.
10 48 Forced to continue current assignment.
10 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 48 Continued as Believer (Missionary/Humanitarian).
11 49 Orlo Gutierrez secretly provide religious rites for a dying leader or noble, although they do not share Orlo Gutierrez's faith. Gain an Ally in the family and a Rival who disagrees with Orlo Gutierrez's choice.
11 52 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 52 Continued as Believer (Missionary/Humanitarian).
12 54 Orlo Gutierrez come into conflict with a splinter group Orlo Gutierrez's own religion which maintains Orlo Gutierrez's version is the wrong one. Gain 2 Rivals.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 54 Retired at age 54.
13 54 Retired.
13 55 Betrayal. Convert an Ally into a Rival or Enemy.
14 58 Aging Crisis. Owe 60,000 for medical bills.
14 62 Good fortune.
15 62 Aging Crisis. Owe 50,000 for medical bills.
15 64 Good fortune.
16 66 Aging Crisis. Owe 40,000 for medical bills.
16 67 A new romantic starts. Gain an Ally.
17 70 Aging Crisis. Owe 20,000 for medical bills.
17 71 Betrayal. Convert an Ally into a Rival or Enemy.
18 74 Aging Crisis. Owe 40,000 for medical bills.
18 76 Gained a contact.
19 78 Aging Crisis. Owe 50,000 for medical bills.
19 81 Gained a contact.
20 82 Aging Crisis. Owe 60,000 for medical bills.
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