Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Raul Connor's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
24 |
Psychologically damaged by Raul Connor's time in the scouts. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
27 |
Raul Connor befriend a superior in the corporation or the colony. |
4 |
28 |
Forced to muster out. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Raul Connor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
31 |
Failed to qualify for Corporate (Citizen). |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
33 |
Raul Connor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Returned to Believer (Holy Warrior). |
7 |
36 |
Opponents of Raul Connor's belief system ambush Raul Connor. |
7 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
36 |
Switched to Drifter (Wanderer). |
8 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
37 |
Retired at age 37. |
9 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
Raul Connor faith is shaken. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
41 |
Continued as Believer (Missionary/Humanitarian). |
10 |
44 |
Raul Connor have been following false teachings! |
11 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
44 |
Retired. |
11 |
46 |
Victim of a crime. |
12 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Good fortune. |
14 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Encounter a Psionic institute. |
16 |
68 |
Tested for psionic powers |
17 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Moved to a new world. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
74 |
Good fortune. |
19 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |