Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
When dealing with an alien race, Reid Arnold have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
36 |
Reid Arnold's business expands, Reid Arnold's corporation grows, or the colony thrives. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Reid Arnold went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Given specialist training in vehicles. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Lost eye or limb. Fully recovered. |
9 |
47 |
Became a Merchant (Broker). |
9 |
51 |
Birth or Death involving a family member or close friend. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
53 |
Embroiled in legal trouble. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Merchant (Broker) rank 1. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
60 |
A series of bad deals and decisions force Reid Arnold into bankruptcy. Reid Arnold salvages what Reid Arnold can. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Contact with Government. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Lost eye or limb. Owe 5,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |