Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Drafted into Army Support |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Roger Hoddle is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Army Support). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Voluntarily left Army Support |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
35 |
Drafted into Cavalry |
6 |
38 |
Switched to Army (Cavalry) with previous rank. |
6 |
40 |
Surrounded and outnumbered by the enemy, Roger Hoddle hold out until relief arrives. |
6 |
42 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Army (Cavalry). |
7 |
45 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
45 |
Gain rebels as Enemy |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Marine Support (Marine). |
9 |
49 |
Continued as Marine (Star Marine). |
9 |
52 |
Lost eye or limb. Fully recovered. |
10 |
52 |
Entered Merchant Academy with the Business curriculum. |
10 |
56 |
Made lifelong friends. Gain 3 Allies. |
10 |
56 |
Graduated. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Merchant (Broker). |
11 |
56 |
Promoted to Merchant (Broker) rank 1. |
11 |
57 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |