Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Rolland Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rolland Campbell fail to help. Gain an Enemy. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Rolland Campbell botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Rolland Campbell's time in the scouts. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Rolland Campbell faith is shaken. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Rolland Campbell easily defeat. |
5 |
36 |
Gain Enemy if Rolland Campbell don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
49 |
Find valuable salvage. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
56 |
Inherit a gift from a rich relative. |
10 |
56 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Noble (Diplomat). |
11 |
60 |
Rolland Campbell make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
60 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Noble (Diplomat). |
12 |
64 |
Join a conspiracy of nobles that were caught. |
12 |
64 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
64 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Voluntarily left Diplomat |
13 |
64 |
Returned to Believer (Missionary/Humanitarian). |
13 |
68 |
Rolland Campbell accepted an offer of inducements to betray Rolland Campbell's faith. Gain 510,000 in cash. |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Retired. |
14 |
69 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |