Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Drafted into Merchant Marine |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Imperial trade restrictions force Romeo Wood out of business. |
8 |
40 |
Failed to qualify for Scientist (Scholar). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Failed to qualify for Engineer/Gunner (Navy). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Navy (Flight) with the new title Crewman. |
9 |
45 |
Romeo Wood foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
48 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
10 |
48 |
Continued as Navy (Flight). |
10 |
49 |
Severely injured. Fully recovered. |
11 |
49 |
Entered Merchant Academy with the Business curriculum. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Graduated with honors. |
12 |
53 |
Switched to Merchant (Broker). |
12 |
53 |
Promoted to Merchant (Broker) rank 1. |
12 |
53 |
Promoted to Merchant (Broker) rank 2. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
57 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Merchant (Broker). |
13 |
60 |
A good deal ensures Romeo Wood is living the high life for a few years. |
13 |
61 |
Promoted to Merchant (Broker) rank 4. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Continued as Merchant (Broker). |
14 |
65 |
Embroiled in legal trouble. |
14 |
65 |
Promoted to Merchant (Broker) rank 5. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Continued as Merchant (Broker). |
15 |
68 |
Make an unexpected connection outside Romeo Wood's normal circles. Gain a Contact. |
15 |
69 |
Promoted to Merchant (Broker) rank 6. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Continued as Merchant (Broker). |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Promoted to Merchant (Broker) rank 7. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Continued as Merchant (Broker). |
17 |
75 |
Imperial trade restrictions force Romeo Wood out of business. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
75 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
18 |
76 |
Romeo Wood is sent to a new community or parish to preach The Word among the poor. |
18 |
79 |
Forced to continue current assignment. |
18 |
79 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
79 |
Continued as Believer (Missionary/Humanitarian). |
19 |
80 |
Romeo Wood faith enjoys an explosion of popularity largely thanks to Romeo Wood's efforts. |
19 |
80 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |