Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Ross Stanway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
24 |
A good deal ensures Ross Stanway is living the high life for a few years. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Ross Stanway foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
Ross Stanway join a gambling circle on board. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Victim of a crime |
7 |
41 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
41 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
Ross Stanway is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
Ross Stanway refused an offer of inducements to betray Ross Stanway's faith. Gain 4 enemies. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Mainstream Believer |
10 |
49 |
Retired. |
10 |
53 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Victim of a crime. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |