Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Roy Wells easily defeat. |
1 |
20 |
Gain Enemy if Roy Wells don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Roy Wells's Contacts or Allies betrays Roy Wells, ending Roy Wells's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Spend several years jumping from world to world in Roy Wells's scout ship. |
4 |
28 |
Voluntarily left Surveyor |
4 |
28 |
Returned to Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Roy Wells's Contacts or Allies betrays Roy Wells, ending Roy Wells's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Roy Wells come into conflict with a splinter group Roy Wells's own religion which maintains Roy Wells's version is the wrong one. Gain 1 Rivals. |
6 |
34 |
Failed to qualify for Enforcer (Rogue). |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
37 |
Roy Wells run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
41 |
Roy Wells is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Roy Wells accepted an offer of inducements to betray Roy Wells's faith. Gain 210,000 in cash. |
9 |
45 |
Became a Citizen (Corporate). |
9 |
48 |
Lost eye or limb. Owe 1,250 for medical bills. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |