Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Contact with Government. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
30 |
Given a special assignment or duty in Rudolph Carr's unit. |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Given a special assignment or duty in Rudolph Carr's unit. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Continued as Army (Cavalry). |
5 |
36 |
Rudolph Carr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Rudolph Carr's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Rudolph Carr's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Rudolph Carr's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Became a Citizen (Worker). |
9 |
50 |
Rudolph Carr is rewarded for Rudolph Carr's diligence or cunning. |
9 |
51 |
Promoted to Citizen (Worker) rank 1. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
55 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
11 |
55 |
Became a Drifter (Wanderer). |
11 |
59 |
Rudolph Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
62 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Nearly killed. Owe 30,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |