Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A sudden war destroys Sairkhaa's trade routes and contacts, forcing Sairkhaa to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Citizen (Worker). |
3 |
25 |
Sairkhaa's business expands, Sairkhaa's corporation grows, or the colony thrives. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
29 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Sairkhaa is rewarded for Sairkhaa's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Sairkhaa is rewarded for Sairkhaa's diligence or cunning. |
6 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Sairkhaa gain experience in a technical field as a computer operator or surveyor. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Entertainer (Artist). |
8 |
45 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
48 |
Promoted to Entertainer (Artist) rank 1. |
9 |
48 |
Voluntarily left Artist |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Sairkhaa is caught in the periphery of a scandal. |
9 |
52 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
52 |
Voluntarily left Holy Warrior |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Sairkhaa have been following false teachings! |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |