Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Sarah Robinson easily defeat. |
2 |
25 |
Gain Enemy if Sarah Robinson don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Sarah Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
Injured. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Uncover a major conspiracy against Sarah Robinson's employers. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Rewarded for a successful mission. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Go undercover to investigate an enemy. |
9 |
52 |
A job goes wrong, forcing Sarah Robinson to flee off-planet. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Make an unexpected connection outside Sarah Robinson's normal circles. Gain a Contact. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Make an unexpected connection outside Sarah Robinson's normal circles. Gain a Contact. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Make an unexpected connection outside Sarah Robinson's normal circles. Gain a Contact. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Good fortune |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Gained a contact. |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Continued as Merchant (Merchant Marine). |
15 |
75 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
76 |
Forced to muster out. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Retired. |
16 |
78 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |