Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Spend several years jumping from world to world in Sergio Miller's scout ship. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Sergio Miller spend a great deal of time on the fringes of Charted Space. |
4 |
28 |
Sergio Miller's ship is damaged, and Sergio Miller have to hitch-hike Sergio Miller's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Failed to qualify for Army Support (Army). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
Sergio Miller's business expands, Sergio Miller's corporation grows, or the colony thrives. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Voluntarily left Worker |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Amnesia. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Opponents of Sergio Miller's belief system ambush Sergio Miller. |
11 |
56 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |