Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Seymour Lewis secretly provide religious rites for a dying leader or noble, although they do not share Seymour Lewis's faith. Gain an Ally in the family and a Rival who disagrees with Seymour Lewis's choice. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Assigned to a black ops mission. |
2 |
26 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
A mission goes disastrously wrong due to Seymour Lewis's commander’s error or incompetence, but Seymour Lewis survive. |
3 |
27 |
Cover for the commander and gain an Ally. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
Assigned to a black ops mission. |
4 |
34 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Citizen (Worker). |
6 |
37 |
Political upheaval strikes Seymour Lewis's homeworld, and Seymour Lewis is caught up in the revolution. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Entertainer (Artist). |
9 |
49 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Artist) rank 1. |
10 |
52 |
Voluntarily left Artist |
10 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Navy (Line/Crew) with the new title Crewman. |
10 |
53 |
Vessel participates in a notable military engagement. |
10 |
56 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Navy (Line/Crew). |
11 |
60 |
Seymour Lewis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
11 |
60 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Navy (Line/Crew). |
12 |
62 |
Seymour Lewis is blamed for an accident that causes the death of several crew members. Seymour Lewis's guilt drives Seymour Lewis to excel. |
12 |
64 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Navy (Line/Crew). |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
68 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Navy (Line/Crew). |
14 |
69 |
Vessel participates in a notable military engagement. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
75 |
Seymour Lewis have been following false teachings! |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Retired. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |