Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Soham Olaughlin's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Soham Olaughlin is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Soham Olaughlin's trade routes and contacts, forcing Soham Olaughlin to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
A notable academic consults with Soham Olaughlin about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Soham Olaughlin is chosen to represent Soham Olaughlin's faith in a vid show or other highly public forum. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Citizen (Worker). |
6 |
39 |
Soham Olaughlin gain experience in a technical field as a computer operator or surveyor. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Returned to Believer (Missionary/Humanitarian). |
10 |
53 |
Soham Olaughlin have been following false teachings! |
11 |
53 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
53 |
Returned to Drifter (Barbarian). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Spend time with an alien race. Gain a contact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |