Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Sullivan Saxon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Sullivan Saxon survey an alien world. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
Gained a contact. |
3 |
29 |
Promoted to Scout (Explorer) rank 2. |
4 |
29 |
Voluntarily left Explorer |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Gain Enemy if Sullivan Saxon don't already have one. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Sullivan Saxon do not know what happened to Sullivan Saxon. There is a gap in Sullivan Saxon's memory. |
6 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
36 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
38 |
Continued as Noble (Administrator). |
7 |
40 |
Inherit a gift from a rich relative. |
7 |
42 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
42 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Sullivan Saxon's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Switched to Noble (Diplomat) with the new title 1st Secretary and previous rank. |
9 |
50 |
Inherit a gift from a rich relative. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Switched to Noble (Dilettante) with previous rank. |
10 |
51 |
Sullivan Saxon efforts do not go unnoticed by the Imperium. |
10 |
54 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
11 |
54 |
Continued as Noble (Dilettante). |
11 |
55 |
Inherit a gift from a rich relative. |
12 |
58 |
Attempted to change assignments. |
12 |
58 |
Returned to Noble (Diplomat). |
12 |
62 |
Become deeply involved in politics on Sullivan Saxon's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
62 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Noble (Diplomat). |
13 |
65 |
Sullivan Saxon reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sullivan Saxon sponge off Sullivan Saxon's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
66 |
Promoted to Noble (Diplomat) rank 5 with the new title Minister. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Noble (Diplomat). |
14 |
67 |
An assassin attempts to end Sullivan Saxon's life. |
14 |
67 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
68 |
Sullivan Saxon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Retired. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Victim of a crime. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |