Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Talmage Alardice went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Rewarded for a successful mission. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Scout (Explorer). |
10 |
56 |
Talmage Alardice inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
56 |
Became a Entertainer (Journalist). |
11 |
58 |
Talmage Alardice is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |