Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Political upheaval strikes Tillman Rose's homeworld, and Tillman Rose is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Tillman Rose befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Tillman Rose's business expands, Tillman Rose's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Tillman Rose's business expands, Tillman Rose's corporation grows, or the colony thrives. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Tillman Rose's life into chaos, forcing Tillman Rose to leave the planet. |
5 |
38 |
Promoted to Citizen (Colonist) rank 5. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Scarred. |
7 |
42 |
Became a Entertainer (Performer). |
7 |
46 |
Criticised a questionable political leader on Tillman Rose's homeworld, causing his downfall. Gain an Enemy |
7 |
46 |
Public opinion turns on Tillman Rose. |
7 |
46 |
Promoted to Entertainer (Performer) rank 1. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
49 |
Encounter a Psionic institute. |
8 |
49 |
Tested for psionic powers |
8 |
50 |
Promoted to Entertainer (Performer) rank 2. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
52 |
Win a prestigious prize. |
9 |
54 |
Promoted to Entertainer (Performer) rank 3. |
10 |
54 |
Continued as Entertainer (Performer). |
10 |
55 |
Birth or Death involving a family member or close friend. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Contact with Government. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
73 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |