Retired 3rd Officer Tim Habborlain  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Pirian 85 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 5 (-1)None111A75
Unreceptive, Despondent, Values honesty
 
Skills
Admin 2
Advocate 2
Athletics 0
Deception 2
Diplomat 1
Drive (Mole) 2
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Mechanic 2
Medic 1
Melee (Fencing) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Biologicals) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent35
Drifter Barbarian 13
Merchant Merchant Marine 3rd Officer34
Believer Holy Warrior Hopeful02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Dillard Ferguson Contact 1 1 0 5 Happrhani (M/32)
Kelly Hunter Contact 2 1 3 3 Halka (M/19)
Kelly Hunter is particularly unusual, such as an artificial intelligence or very alien being.
Emeline Palmer Contact 2 2 4 4 Geonee (F/65)
Emeline Palmer gains in power and influence.
Henriette Tow Enemy 6 4 0 1 Irhadre (F/10)
reconciliation.
Leo McDonaugh Enemy 0 3 2 6 Pirian (M/10)
Henderson Coulston Ally 2 0 2 1 Pirian (M/43)
Henderson Coulston gains in power and influence.
Deann Holt Enemy 0 3 1 5 Pirian (F/13)
Deann Holt’s relationships have begun to affect the character.
Eleanor Sapping Enemy 0 6 0 2 Pirian (F/77)
Very bad falling out.
Morgan Farrell Rival 1 1 0 2 Trexen (M/15)
Morgan Farrell has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Established a network of contacts. Gain 3 contacts.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 25 Given specialist training in vehicles.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 Go undercover to investigate an enemy.
3 27 Tim Habborlain befriend a superior in the corporation or the colony.
4 30 Continued as Agent (Corporate Agent).
4 31 Tim Habborlain's work ends up coming home with Tim Habborlain, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 38 Life ruined by a criminal gang. Gain the gang as an Enemy
6 38 Failed to qualify for Line/Crew (Navy).
6 38 Became a Drifter (Barbarian).
6 39 Contact with Government.
7 42 Continued as Drifter (Barbarian).
8 46 Continued as Drifter (Barbarian).
8 49 Drafted into Merchant Marine
8 50 Promoted to Drifter (Barbarian) rank 1.
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 54 Continued as Merchant (Merchant Marine).
10 56 Moved to a new world.
10 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 62 A new romantic starts. Gain an Ally.
11 62 Forced to continue current assignment.
11 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 66 A sudden war destroys Tim Habborlain's trade routes and contacts, forcing Tim Habborlain to flee that region of space.
12 66 Gain rebels as Enemy
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Became a Believer (Holy Warrior) with the new title Hopeful.
13 69 Tim Habborlain faith is shaken.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 70 Continued as Believer (Holy Warrior).
14 74 Tim Habborlain refused an offer of inducements to betray Tim Habborlain's faith. Gain 1 enemies.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 74 Voluntarily left Holy Warrior
15 74 Retired.
15 77 Birth or Death involving a family member or close friend.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 79 Encounter a Psionic institute.
16 79 Tested for psionic powers
17 82 Aging Crisis. Owe 20,000 for medical bills.
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