Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Troy Reed is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A series of bad deals and decisions force Troy Reed into bankruptcy. Troy Reed salvages what Troy Reed can. |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Became a Entertainer (Artist). |
8 |
44 |
Troy Reed is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
Attacked by enemies and injured. |
9 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Gain Enemy if Troy Reed don't already have one. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Gained a contact. |
10 |
52 |
Forced to continue current assignment. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
55 |
Attacked by enemies that Troy Reed easily defeat. |
11 |
55 |
Gain Enemy if Troy Reed don't already have one. |
11 |
56 |
Promoted to Drifter (Scavenger) rank 3. |
12 |
56 |
Voluntarily left Scavenger |
12 |
56 |
Switched to Merchant (Free Trader). |
12 |
60 |
Imperial trade restrictions force Troy Reed out of business. |
13 |
60 |
Failed to qualify for Merchant Academy. |
13 |
60 |
Submitted to the draft. |
13 |
60 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
13 |
64 |
Vessel participates in a notable military engagement. |
13 |
64 |
Forced to continue current assignment |
13 |
64 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Continued as Navy (Engineer/Gunner). |
14 |
65 |
Troy Reed foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
14 |
68 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Continued as Navy (Engineer/Gunner). |
15 |
69 |
Vessel participates in a notable military engagement. |
15 |
72 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Continued as Navy (Engineer/Gunner). |
16 |
76 |
Vessel participates in a diplomatic mission. |
16 |
76 |
Forced to muster out. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Retired. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Find an Alien Artifact. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |