Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
An expedition or voyage goes wrong, leaving Verne Stanway stranded in the wilderness. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
Verne Stanway spend a great deal of time on the fringes of Charted Space. |
2 |
22 |
Gain a contact in an alien race. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
29 |
Verne Stanway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Verne Stanway fail to help. Gain an Enemy. |
3 |
29 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
29 |
Promoted to Scout (Surveyor) rank 2. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
31 |
When dealing with an alien race, Verne Stanway botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
35 |
Verne Stanway spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
5 |
37 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Voluntarily left Surveyor |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
45 |
Verne Stanway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Failed to qualify for Field Researcher (Scholar). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Embroiled in legal trouble. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A good deal ensures Verne Stanway is living the high life for a few years. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Verne Stanway's normal circles. Gain a Contact. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
69 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |