Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Criticised a questionable political leader on Walter Fabble's homeworld, causing his downfall. Gain an Enemy |
2 |
25 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Expose or are involved in a scandal of some sort. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Flight). |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
35 |
Make a breakthrough in Walter Fabble's field. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
38 |
Continued as Scholar (Field Researcher). |
7 |
39 |
Entangled in a bureaucratic or legal morass that distracts Walter Fabble from Walter Fabble's work. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
42 |
Continued as Scholar (Field Researcher). |
8 |
44 |
A disaster or war strikes. |
8 |
44 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
44 |
The planetary government interferes with Walter Fabble's research for political or religious reasons. Walter Fabble continue working openly and gain an Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Walter Fabble have been following false teachings! |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Spend time with an alien race. Gain a contact. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |