Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Walter Sabilline hold out until relief arrives. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Walter Sabilline easily defeat. |
2 |
24 |
Gain Enemy if Walter Sabilline don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Walter Sabilline do not know what happened to Walter Sabilline. There is a gap in Walter Sabilline's memory. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Walter Sabilline come into conflict with a splinter group Walter Sabilline's own religion which maintains Walter Sabilline's version is the wrong one. Gain 3 Rivals. |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Walter Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Walter Sabilline's Contacts or Allies betrays Walter Sabilline, ending Walter Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Gained a contact. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
49 |
Continued as Believer (Mainstream Believer). |
9 |
53 |
Gained a contact. |
10 |
53 |
Continued as Believer (Mainstream Believer). |
10 |
56 |
Walter Sabilline accepted an offer of inducements to betray Walter Sabilline's faith. Gain 520,000 in cash. |
11 |
57 |
Switched to Drifter (Scavenger). |
11 |
59 |
Betrayed by a friend. One of Walter Sabilline's Contacts or Allies betrays Walter Sabilline, ending Walter Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |