Retired Senior Crewman Warren Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 85 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 1 (-2)111531
Strict, Charismatic
 
Skills
Broker 1
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Jack-of-All-Trades 2
Language 0
Mechanic 1
Medic 1
Persuade 2
Recon 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman15
Rogue Thief 01
Marine Marine Support Marine01
Believer Missionary/Humanitarian Project Worker13
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Johnni Bowditch Contact 1 4 2 0 Kedepu (M/52)
Very bad falling out.
Craig French Enemy 0 2 0 0 Happrhani (M/58)
Craig French belongs to an unusual cultural or religious group.
Tressie Tow Enemy 0 3 1 4 Azhanti (F/10)
Norma Stone Ally 0 0 0 4 Kargol (F/32)
Oral Finnerty Rival 0 0 0 0 Dynchia (M/47)
Isabella Fallow Rival 1 2 2 1 Kargol (F/55)
Anne Rogers Rival 1 2 4 1 Kargol (F/71)
Anne Rogers is a member of an organisation which holds a generally opposite view of the Traveller.
Helmer Donoughoe Contact 0 2 3 1 Kargol (M/62)
Relationship soured.
Ola Fitzgerald Contact 2 2 3 1 Kargol (F/32)
Leona Burns Contact 2 0 1 1 Kargol (F/11)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Warren Fitzsimons's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 25 A sudden war destroys Warren Fitzsimons's trade routes and contacts, forcing Warren Fitzsimons to flee that region of space.
2 25 Gain rebels as Enemy
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 A series of bad deals and decisions force Warren Fitzsimons into bankruptcy. Warren Fitzsimons salvages what Warren Fitzsimons can.
4 27 Became a Rogue (Thief).
4 28 A job goes wrong, forcing Warren Fitzsimons to flee off-planet.
5 28 Failed to qualify for Worker (Citizen).
5 28 Submitted to the draft.
5 28 Became a Marine (Marine Support) with the new title Marine.
5 29 A mission goes wrong; Warren Fitzsimons and several others are captured and mistreated by the enemy. Gain Warren Fitzsimons's jailer as an Enemy.
6 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 32 A notable academic consults with Warren Fitzsimons about a publication or documentary he is working on. Gain a Contact in academia.
7 33 Continued as Believer (Missionary/Humanitarian).
7 34 Warren Fitzsimons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 37 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 37 Continued as Believer (Missionary/Humanitarian).
8 40 Warren Fitzsimons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 41 Forced to muster out.
9 41 Returned to Merchant (Merchant Marine).
9 43 Risk Warren Fitzsimons's fortune on a possibility lucrative deal and win.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Merchant (Merchant Marine).
10 49 A new romantic starts. Gain an Ally.
10 49 Forced to muster out.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 52 Warren Fitzsimons come into conflict with a splinter group Warren Fitzsimons's own religion which maintains Warren Fitzsimons's version is the wrong one. Gain 3 Rivals.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 52 Retired.
12 55 Good fortune.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 59 Accused of a crime.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 64 Gained a contact.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 68 Gained a contact.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 71 Find Ancient Technology.
17 72 Aging Crisis. Owe 50,000 for medical bills.
17 74 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 76 Aging Crisis. Owe 30,000 for medical bills.
18 79 Betrayal. Convert an Ally into a Rival or Enemy.
19 80 Aging Crisis. Owe 60,000 for medical bills.
19 83 Gained a contact.
20 84 Aging Crisis. Owe 40,000 for medical bills.
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