Retired Scout Wash Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 85 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 7 (0)111537
Shortness of breath, Toned arms
 
Skills
Astrogation 1
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 0
Gun Combat (Slug) 1
Jack-of-All-Trades 5
Mechanic 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 0
Profession (Hostile Environment/Contaminent) 0
Recon 1
Science (Social Sciences) 0
Stealth 2
Streetwise 1
Survival 2
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Surveyor Scout23
Drifter Wanderer 46
Merchant Free Trader 12
Believer Holy Warrior Fighter11
Retired 04
 
EducationGraduated
Spacer Community Honors
 
Name Type Affinity Enmity Power Influence Species
Ben Hayes Ally 0 0 1 2 Hanen (M/34)
Ellis Cooper Enemy 0 4 3 3 Lancian (M/31)
Roswell Terry Contact 0 1 0 0 Hanen (M/19)
Roswell Terry's influence is diminished.
Sybil Oliver Contact 2 1 2 2 Suerrat (F/66)
Sybil Oliver gained influence with the character’s assistance.
Palmer Nealy Contact 2 1 1 1 Trexen (M/32)
Carey Jensen Contact 2 1 3 1 Hanen (M/54)
Maureen Keogh Enemy 0 2 3 1 Ne Kraeda ren Kelva (F/39)
Relationship soured.
Verla Graham Contact 1 1 3 2 Kedepu (F/42)
Verla Graham belongs to an unusual cultural or religious group.
Thaghzarzkho Ungkfue Dzathkfaez Enemy 0 1 0 5 Vargr, Imperium (F/21)
 
Term Age History
1 18 Entered a spacer community.
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 22 Graduated with honors.
2 22 Became a Scout (Surveyor).
2 25 Birth or Death involving a family member or close friend.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 30 Birth or Death involving a family member or close friend.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Continued as Scout (Surveyor).
4 34 Wash Nisbet's ship is damaged, and Wash Nisbet have to hitch-hike Wash Nisbet's way back across the stars to the nearest scout base.
4 34 Gain 4 Contacts. Gain 1 Enemies.
5 34 Failed to qualify for Worker (Citizen).
5 34 Became a Drifter (Wanderer).
5 37 Attacked by enemies that Wash Nisbet easily defeat.
5 37 Gain Enemy if Wash Nisbet don't already have one.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 41 Find Ancient Technology.
7 42 Continued as Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 2.
8 46 Continued as Drifter (Wanderer).
8 49 Birth or Death involving a family member or close friend.
8 50 Promoted to Drifter (Wanderer) rank 3.
9 50 Continued as Drifter (Wanderer).
9 52 Find valuable salvage.
9 54 Promoted to Drifter (Wanderer) rank 4.
10 54 Continued as Drifter (Wanderer).
10 55 Wash Nisbet do not know what happened to Wash Nisbet. There is a gap in Wash Nisbet's memory.
11 55 Became a Merchant (Free Trader).
11 57 Make an unexpected connection outside Wash Nisbet's normal circles. Gain a Contact.
11 59 Promoted to Merchant (Free Trader) rank 1.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Merchant (Free Trader).
12 62 Wash Nisbet's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Became a Believer (Holy Warrior) with the new title Hopeful.
13 64 Moved to a new world.
13 66 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Voluntarily left Holy Warrior
14 66 Retired.
14 70 Moved to a new world.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 71 Moved to a new world.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 75 Moved to a new world.
17 78 Aging Crisis. Owe 60,000 for medical bills.
17 80 Birth or Death involving a family member or close friend.
18 82 Aging Crisis. Owe 60,000 for medical bills.
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