Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Wheeler Ryan do not know what happened to Wheeler Ryan. There is a gap in Wheeler Ryan's memory. |
2 |
19 |
Became a Merchant (Broker). |
2 |
20 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
26 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Promoted to Merchant (Broker) rank 4. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Merchant (Broker) rank 5. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
48 |
Risk Wheeler Ryan's fortune on a possibility lucrative deal and win. |
9 |
51 |
Promoted to Merchant (Broker) rank 6. |
10 |
51 |
Voluntarily left Broker |
10 |
51 |
Failed to qualify for Enforcer (Rogue). |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
52 |
Wheeler Ryan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Failed to qualify for Enforcer (Rogue). |
11 |
52 |
Submitted to the draft. |
11 |
52 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
55 |
Special assignment or duty on board ship. |
11 |
56 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
12 |
56 |
Continued as Navy (Engineer/Gunner). |
12 |
57 |
Vessel participates in a diplomatic mission. |
12 |
57 |
Gain a contact. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Spend time with an alien race. Gain a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Victim of a crime. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |