Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Risk Wilburn Williams's fortune on a possibility lucrative deal and win. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Wilburn Williams's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Wilburn Williams is chosen to represent Wilburn Williams's faith in a vid show or other highly public forum. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Moved to a new world. |
10 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Believer (Missionary/Humanitarian). |
11 |
62 |
Wilburn Williams secretly provide religious rites for a dying leader or noble, although they do not share Wilburn Williams's faith. Gain an Ally in the family and a Rival who disagrees with Wilburn Williams's choice. |
11 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
66 |
Opponents of Wilburn Williams's belief system ambush Wilburn Williams. |
12 |
66 |
Severely injured. Owe 15,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Retired. |
13 |
69 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Accused of a crime. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
82 |
Birth or Death involving a family member or close friend. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |