Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Willard Fitget is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Willard Fitget's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Willard Fitget's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
37 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Willard Fitget run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Willard Fitget retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Willard Fitget is sent to a new community or parish to preach The Word among the poor. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Willard Fitget is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Accused of a crime. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |