Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Willard Male gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Willard Male learn something Willard Male should not have – a corporate secret, a political scandal – which Willard Male can profit from illegally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Willard Male befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Severely injured. Owe 7,500 for medical bills. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Became a Entertainer (Journalist). |
6 |
40 |
Contact with Government. |
7 |
41 |
Continued as Entertainer (Journalist). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Willard Male far from home. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Willard Male's Contacts or Allies betrays Willard Male, ending Willard Male's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Willard Male aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Returned to Drifter (Scavenger). |
11 |
52 |
Willard Male do not know what happened to Willard Male. There is a gap in Willard Male's memory. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Returned to Believer (Missionary/Humanitarian). |
12 |
54 |
Willard Male secretly provide religious rites for a dying leader or noble, although they do not share Willard Male's faith. Gain an Ally in the family and a Rival who disagrees with Willard Male's choice. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Willard Male come into conflict with a splinter group Willard Male's own religion which maintains Willard Male's version is the wrong one. Gain 3 Rivals. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Retired. |
14 |
61 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Moved to a new world. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |