Retired Experienced Broker William Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 85 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 1 (-2)111981
Mismatched eyes, Hassled
 
Skills
Admin 1
Advocate 1
Art (Performing) 0
Astrogation 1
Broker 3
Deception 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Explosives 1
Gun Combat 0
Mechanic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 4
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout24
Navy Engineer/Gunner Crewman01
Merchant Broker Experienced Broker68
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Haskell Sheils Ally 5 0 1 1 Happrhani (M/44)
Haskell Sheils gains in power and influence.
Javier Jackson Enemy 0 3 3 0 Tapazmal (M/49)
Hugo Arthur Contact 3 1 3 0 Happrhani (M/34)
Rocco Rodriquez Enemy 0 2 0 0 Happrhani (M/36)
Rocco Rodriquez is a member of an organisation which holds a generally opposite view of the Traveller.
Linwood Henry Contact 1 1 1 2 Happrhani (M/72)
Avery Freeman Ally 1 0 0 4 Happrhani (M/47)
Vina Holt Contact 1 1 2 1 Thaggeshi (F/14)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 23 William Cumming's scout ship is one of the first on the scene to rescue the survivors of a disaster but William Cumming fail to help. Gain an Enemy.
2 23 Psychologically damaged by William Cumming's time in the scouts.
3 26 Continued as Scout (Explorer).
3 30 William Cumming's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 30 Promoted to Scout (Explorer) rank 2.
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 During a battle, defeat or victory depends on William Cumming's actions. William Cumming actions lead to an honorabe discharge.
5 31 Returned to Scout (Explorer).
5 34 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
6 34 Became a Merchant (Broker).
6 35 Embroiled in legal trouble.
6 38 Promoted to Merchant (Broker) rank 1.
7 38 Continued as Merchant (Broker).
7 39 A good deal ensures William Cumming is living the high life for a few years.
7 42 Promoted to Merchant (Broker) rank 2.
8 42 Continued as Merchant (Broker).
8 43 Make an unexpected connection outside William Cumming's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
9 46 Continued as Merchant (Broker).
9 47 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10 50 Continued as Merchant (Broker).
10 53 Make an unexpected connection outside William Cumming's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Broker) rank 4.
11 54 Continued as Merchant (Broker).
11 58 A good deal ensures William Cumming is living the high life for a few years.
11 58 Promoted to Merchant (Broker) rank 5.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Broker).
12 61 Risk William Cumming's fortune on a possibility lucrative deal and win.
12 62 Promoted to Merchant (Broker) rank 6.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Continued as Merchant (Broker).
13 65 A series of bad deals and decisions force William Cumming into bankruptcy. William Cumming salvages what William Cumming can.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 69 William Cumming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 69 Continued as Believer (Missionary/Humanitarian).
15 73 William Cumming have been following false teachings!
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 73 Retired.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 79 Gained a contact.
18 81 Aging Crisis. Owe 30,000 for medical bills.
18 82 Moved to a new world.
19 85 Aging Crisis. Owe 10,000 for medical bills.
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