Retired Senior Crewman Winfield Sullivan  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 85 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 3 (-1)111633
Professional demeanor
 
Skills
Admin 0
Athletics 0
Broker 0
Carouse 0
Deception 2
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand13
Merchant Merchant Marine Senior Crewman12
Entertainer Performer 12
Drifter Scavenger 01
Drifter Barbarian 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Brad Langhorne Enemy 0 3 0 0 Hanen (M/93)
Ludwig Davidson Rival 2 0 5 1 Ne Kraeda ren Kelva (M/16)
Relationship altered.
Kittie Ross Contact 1 1 1 1 Azhanti (F/59)
Kittie Ross has had an unexpected run of good fortune lately.
Lucille Burns Contact 1 0 0 0 Ayansh'i (F/20)
Annabell McRae Enemy 0 3 0 1 Lancian (F/40)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
2 22 Continued as Navy (Line/Crew).
2 24 Winfield Sullivan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 27 Vessel participates in a diplomatic mission.
3 30 Forced to muster out.
4 30 Failed to qualify for Infantry (Army).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 Risk Winfield Sullivan's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 36 Given advanced training in a specialist field
6 38 Voluntarily left Merchant Marine
6 38 Became a Entertainer (Performer).
6 42 A romantic relationship ends badly. Gain a Rival or Enemy.
6 42 Promoted to Entertainer (Performer) rank 1.
7 42 Continued as Entertainer (Performer).
7 44 Public opinion turns on Winfield Sullivan.
8 44 Failed to qualify for Scientist (Scholar).
8 44 Became a Drifter (Scavenger).
8 47 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 47 Failed to qualify for Artist (Entertainer).
9 47 Switched to Drifter (Barbarian).
9 50 Attacked by enemies and injured.
9 50 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
9 50 Gain Enemy if Winfield Sullivan don't already have one.
10 51 Continued as Drifter (Barbarian).
10 54 Winfield Sullivan do not know what happened to Winfield Sullivan. There is a gap in Winfield Sullivan's memory.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Opponents of Winfield Sullivan's belief system ambush Winfield Sullivan.
11 57 Injured. Fully recovered. Owe 5,000 for medical bills.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired.
12 58 Good fortune.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 68 Gained a contact.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 70 Gained a contact.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 77 Good fortune.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 80 A romantic relationship ends badly. Gain a Rival or Enemy.
18 81 Aging Crisis. Owe 50,000 for medical bills.
18 85 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 85 Aging Crisis. Owe 40,000 for medical bills.
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