Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Imperial trade restrictions force Abram Bryant out of business. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Abram Bryant is caught in the periphery of a scandal. |
3 |
27 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Abram Bryant is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Abram Bryant is chosen to represent Abram Bryant's faith in a vid show or other highly public forum. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Abram Bryant is chosen to represent Abram Bryant's faith in a vid show or other highly public forum. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Abram Bryant is chosen to represent Abram Bryant's faith in a vid show or other highly public forum. |
8 |
45 |
Voluntarily left Missionary/Humanitarian |
8 |
45 |
Became a Rogue (Enforcer). |
8 |
48 |
A police detective or rival criminal forces Abram Bryant to flee and vows to hunt Abram Bryant down. Gain an Enemy. |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
52 |
Gain Enemy if Abram Bryant don't already have one. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
53 |
Amnesia. |
10 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
58 |
Abram Bryant do not know what happened to Abram Bryant. There is a gap in Abram Bryant's memory. |
12 |
58 |
Switched to Merchant (Broker). |
12 |
60 |
A good deal ensures Abram Bryant is living the high life for a few years. |
12 |
62 |
Promoted to Merchant (Broker) rank 1. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
63 |
Lost eye or limb. Owe 2,500 for medical bills. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Retired. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |