Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Uncover a major conspiracy against Ada Sherris's employers. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
42 |
Voluntarily left Law Enforcement |
7 |
42 |
Failed to qualify for Cavalry (Army). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Ada Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
54 |
Became a Rogue (Pirate) with the new title Lackey. |
10 |
56 |
Ada Sherris commit a legendary crime. |
10 |
58 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
11 |
58 |
Continued as Rogue (Pirate). |
11 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
64 |
Ada Sherris secretly provide religious rites for a dying leader or noble, although they do not share Ada Sherris's faith. Gain an Ally in the family and a Rival who disagrees with Ada Sherris's choice. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Believer (Mainstream Believer). |
13 |
69 |
Ada Sherris is sent to a new community or parish to preach The Word among the poor. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Continued as Believer (Mainstream Believer). |
14 |
72 |
Ada Sherris accepted an offer of inducements to betray Ada Sherris's faith. Gain 860,000 in cash. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Retired. |
15 |
78 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
82 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |