Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Alex Smith do not know what happened to Alex Smith. There is a gap in Alex Smith's memory. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
During a battle, defeat or victory depends on Alex Smith's actions. The ship suffers severe damage and Alex Smith is blamed for the disaster. Alex Smith is court - martialled and discharged. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Alex Smith come into conflict with a splinter group Alex Smith's own religion which maintains Alex Smith's version is the wrong one. Gain 3 Rivals. |
4 |
26 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
33 |
Alex Smith's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Alex Smith do not know what happened to Alex Smith. There is a gap in Alex Smith's memory. |
8 |
40 |
Returned to Believer (Holy Warrior). |
8 |
41 |
Opponents of Alex Smith's belief system ambush Alex Smith. |
8 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
41 |
Returned to Drifter (Wanderer). |
9 |
43 |
Suffer from a life-threatening illness. |
10 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
44 |
Alex Smith have been following false teachings! |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Retired. |
11 |
46 |
Gained a contact. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
49 |
Find an Alien Artifact. |
13 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Moved to a new world. |
14 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Good fortune. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
62 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
75 |
Victim of a crime. |
19 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |