Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Assigned to a planet with a hostile or wild environment. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Risk Alice Riley's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Became a Citizen (Colonist). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Citizen (Colonist) rank 1. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
49 |
Political upheaval strikes Alice Riley's homeworld, and Alice Riley is caught up in the revolution. |
8 |
50 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
51 |
Alice Riley befriend a superior in the corporation or the colony. |
9 |
54 |
Promoted to Citizen (Colonist) rank 3. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
58 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
61 |
Alice Riley come into conflict with a splinter group Alice Riley's own religion which maintains Alice Riley's version is the wrong one. Gain 2 Rivals. |
12 |
61 |
Became a Drifter (Scavenger). |
12 |
62 |
Betrayed by a friend. One of Alice Riley's Contacts or Allies betrays Alice Riley, ending Alice Riley's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Returned to Believer (Mainstream Believer). |
13 |
64 |
Alice Riley accepted an offer of inducements to betray Alice Riley's faith. Gain 960,000 in cash. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Birth or Death involving a family member or close friend. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |