Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Drafted into Marine Support |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
38 |
Assigned to an assault on an enemy fortress. |
5 |
38 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Voluntarily left Marine Support |
6 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
42 |
War breaks out, triggering a mandatory draft. |
6 |
42 |
Used social standing to avoid the draft. |
6 |
42 |
Graduated. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
45 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Given advanced training in a specialist field |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Alva Philpot's business or ship thrives. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Given advanced training in a specialist field |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 7. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
A sudden war destroys Alva Philpot's trade routes and contacts, forcing Alva Philpot to flee that region of space. |
13 |
69 |
Gain rebels as Enemy |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 8. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
74 |
Forced to continue current assignment. |
14 |
74 |
Promoted to Merchant (Merchant Marine) rank 9. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Continued as Merchant (Merchant Marine). |
15 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
78 |
Forced to muster out. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
79 |
Opponents of Alva Philpot's belief system ambush Alva Philpot. |
16 |
79 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Retired. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |