Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Annie Hawdon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annie Hawdon fail to help. Gain an Enemy. |
1 |
22 |
Severely injured. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Annie Hawdon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annie Hawdon fail to help. Gain an Enemy. |
2 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Annie Hawdon have no idea what happened to Annie Hawdon – they found Annie Hawdon's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
28 |
Returned to Scout (Surveyor). |
5 |
32 |
Annie Hawdon's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Scout (Surveyor) rank 2. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
36 |
Annie Hawdon have no idea what happened to Annie Hawdon – they found Annie Hawdon's ship drifting on the fringes of friendly space. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Given advanced training in a specialist field |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Became a Entertainer (Artist). |
10 |
50 |
Annie Hawdon is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |