Retired Scout Bennie Nevil  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Happrhani 86 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)None111677
Mysterious, Frigid
 
Skills
Animals (Training) 1
Animals (Veterinary) 1
Athletics 0
Diplomat 1
Drive (Track) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Medic 0
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Seafarer (Personal) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Marine Ground Assault Marine01
Scout Explorer Scout12
Merchant Broker 01
Drifter Wanderer 01
Navy Engineer/Gunner Crewman02
Drifter Barbarian 02
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Pamela Wagner Rival 1 0 4 1 Happrhani (F/66)
Pamela Wagner is a questionable figure such as a criminal, pirate or disgraced noble.
Charles Shackley Enemy 0 4 1 0 Happrhani (M/32)
Corrie Odonaghue Ally 4 0 0 1 Happrhani (F/59)
Dewitt Norman Ally 3 0 1 0 Happrhani (M/47)
Lucia Nealy Contact 1 0 1 0 Dolphin, Imperium (F/61)
Lucia Nealy is diminished in both power and influence.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Bennie Nevil rise to a position of power in Bennie Nevil's colony or corporation.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 A revolution, attack or other unusual event throws Bennie Nevil's life into chaos, forcing Bennie Nevil to leave the planet.
3 24 Became a Marine (Ground Assault) with the new title Marine.
3 26 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4 26 Became a Scout (Explorer).
4 29 Bennie Nevil's ship is ambushed by enemy vessels. Bennie Nevil successfully ran to the jump point.
4 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 30 Continued as Scout (Explorer).
5 33 Bennie Nevil inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 33 Became a Merchant (Broker).
6 37 Embroiled in legal trouble.
7 37 Voluntarily left Broker
7 37 Became a Drifter (Wanderer).
7 38 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 38 Failed to qualify for Merchant Academy.
8 38 Submitted to the draft.
8 38 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 41 Moved to a new world.
9 42 Continued as Navy (Engineer/Gunner).
9 45 Nearly killed. Owe 6,250 for medical bills.
10 45 Switched to Drifter (Barbarian).
10 46 Encounter a Psionic institute.
10 46 Tested for psionic powers
11 49 Continued as Drifter (Barbarian).
11 53 Bennie Nevil do not know what happened to Bennie Nevil. There is a gap in Bennie Nevil's memory.
12 53 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Bennie Nevil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 60 A romantic relationship ends badly. Gain a Rival or Enemy.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 40,000 for medical bills.
15 69 Accused of a crime.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 73 Aging Crisis. Owe 10,000 for medical bills.
17 77 A romantic relationship ends badly. Gain a Rival or Enemy.
18 77 Aging Crisis. Owe 20,000 for medical bills.
18 78 Gained a contact.
19 81 Aging Crisis. Owe 60,000 for medical bills.
19 85 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 30,000 for medical bills.
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