Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Bonnie Price's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
33 |
Bonnie Price do not know what happened to Bonnie Price. There is a gap in Bonnie Price's memory. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
37 |
Voluntarily left Surveyor |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Bonnie Price aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
50 |
Betrayed by a friend. One of Bonnie Price's Contacts or Allies betrays Bonnie Price, ending Bonnie Price's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Bonnie Price come into conflict with a splinter group Bonnie Price's own religion which maintains Bonnie Price's version is the wrong one. Gain 1 Rivals. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |