Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Study Leadership as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Brett Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Worker). |
3 |
26 |
Advanced training in a specialist field. |
4 |
27 |
Voluntarily left Worker |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
A sudden war destroys Brett Wood's trade routes and contacts, forcing Brett Wood to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Brett Wood is chosen to represent Brett Wood's faith in a vid show or other highly public forum. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Brett Wood about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Brett Wood come into conflict with a splinter group Brett Wood's own religion which maintains Brett Wood's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
50 |
Brett Wood do not know what happened to Brett Wood. There is a gap in Brett Wood's memory. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |