Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Ground Assault) with previous rank. |
2 |
25 |
Brian Jemmy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Brian Jemmy went above and beyond the call of duty. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Befriended by a senior agent. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Good fortune |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Voluntarily left Law Enforcement |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Contact with Government. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Drafted into Courier |
9 |
50 |
Became a Scout (Courier). |
9 |
51 |
Spend several years jumping from world to world in Brian Jemmy's scout ship. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Surveyor (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Spend several years jumping from world to world in Brian Jemmy's scout ship. |
10 |
58 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
58 |
Continued as Scout (Courier). |
11 |
60 |
Brian Jemmy's ship is damaged, and Brian Jemmy have to hitch-hike Brian Jemmy's way back across the stars to the nearest scout base. |
11 |
60 |
Gain 4 Contacts. Gain 3 Enemies. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
64 |
Spend time with an alien race. Gain a contact. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Brian Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Brian Jemmy accepted an offer of inducements to betray Brian Jemmy's faith. Gain 1,170,000 in cash. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Retired. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |