Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Advanced training in a specialist field |
2 |
23 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Continued as Marine (Ground Assault). |
3 |
24 |
A mission goes wrong; Buck Pettitt and several others are captured and mistreated by the enemy. Gain Buck Pettitt's jailer as an Enemy. |
4 |
24 |
Failed to qualify for Enforcer (Rogue). |
4 |
24 |
Became a Drifter (Barbarian). |
5 |
28 |
Voluntarily left Barbarian |
5 |
28 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
32 |
time as a ruler or playboy gives Buck Pettitt a wide range of experiences. |
6 |
32 |
Continued as Noble (Administrator). |
6 |
36 |
Become deeply involved in politics on Buck Pettitt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
36 |
Continued as Noble (Administrator). |
7 |
40 |
Inherit a gift from a rich relative. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
40 |
Continued as Noble (Administrator). |
8 |
43 |
Join a conspiracy of nobles that were caught. |
8 |
43 |
Political manoeuvrings usurp Buck Pettitt's position. Gain a Rival. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Noble (Administrator). |
9 |
46 |
Buck Pettitt reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Buck Pettitt sponge off Buck Pettitt's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
48 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Continued as Noble (Administrator). |
10 |
49 |
A family scandal forces Buck Pettitt out of Buck Pettitt's position. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
51 |
Buck Pettitt faith is shaken. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
54 |
Buck Pettitt come into conflict with a splinter group Buck Pettitt's own religion which maintains Buck Pettitt's version is the wrong one. Gain 3 Rivals. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired. |
13 |
58 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Victim of a crime. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
Good fortune. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
Gained a contact. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
86 |
Good fortune. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |