Retired Supervisor Buck Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 86 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1)111125
Elusive
 
Skills
Admin 2
Advocate 3
Art (Performing/Performer) 1
Astrogation 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Investigate 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Marine Ground Assault Lance Corporal12
Drifter Barbarian 01
Noble Administrator Supervisor26
Believer Holy Warrior Hopeful02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Therese Wagner Enemy 0 2 2 0 Azhanti (F/11)
Kizzie Simmons Rival 1 6 0 1 Yilean (F/18)
Very bad falling out.
Lorene Nealy Rival 1 2 3 2 Azhanti (F/68)
Lorene Nealy is in desperate trouble and could use the character’s help.
Taylor Coghill Enemy 0 3 4 4 Tapazmal (M/32)
Lambert McCnaghty Rival 0 0 1 2 Darrian, Imperium (M/34)
Nonie Dickman Rival 0 3 0 6 Azhanti (F/46)
Arther Tabiner Rival 2 1 1 5 Azhanti (M/81)
Arther Tabiner gains in influence.
Sallie Stewart Contact 0 1 0 4 Pirian (F/31)
Guadalupe Ede Ally 2 0 1 2 Vanejenese (F/71)
Ira Lyness Contact 1 2 1 2 Azhanti (M/49)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 19 Failed to qualify for Enforcer (Rogue).
2 19 Submitted to the draft.
2 19 Became a Marine (Ground Assault) with the new title Marine.
2 23 Advanced training in a specialist field
2 23 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 23 Attempted to change assignments.
3 23 Failed to qualify for Marine Support (Marine).
3 23 Continued as Marine (Ground Assault).
3 24 A mission goes wrong; Buck Pettitt and several others are captured and mistreated by the enemy. Gain Buck Pettitt's jailer as an Enemy.
4 24 Failed to qualify for Enforcer (Rogue).
4 24 Became a Drifter (Barbarian).
5 28 Voluntarily left Barbarian
5 28 Became a Noble (Administrator) with the new title Assistant.
5 32 time as a ruler or playboy gives Buck Pettitt a wide range of experiences.
6 32 Continued as Noble (Administrator).
6 36 Become deeply involved in politics on Buck Pettitt's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
7 36 Continued as Noble (Administrator).
7 40 Inherit a gift from a rich relative.
7 40 Forced to continue current assignment.
7 40 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
8 40 Continued as Noble (Administrator).
8 43 Join a conspiracy of nobles that were caught.
8 43 Political manoeuvrings usurp Buck Pettitt's position. Gain a Rival.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Noble (Administrator).
9 46 Buck Pettitt reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Buck Pettitt sponge off Buck Pettitt's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
9 48 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Continued as Noble (Administrator).
10 49 A family scandal forces Buck Pettitt out of Buck Pettitt's position.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Buck Pettitt faith is shaken.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Continued as Believer (Holy Warrior).
12 54 Buck Pettitt come into conflict with a splinter group Buck Pettitt's own religion which maintains Buck Pettitt's version is the wrong one. Gain 3 Rivals.
13 54 Aging Crisis. Owe 10,000 for medical bills.
13 54 Retired.
13 58 Gained a contact.
14 58 Aging Crisis. Owe 10,000 for medical bills.
14 60 Victim of a crime.
15 62 Aging Crisis. Owe 20,000 for medical bills.
15 63 Betrayal. Convert an Ally into a Rival or Enemy.
16 66 Aging Crisis. Owe 50,000 for medical bills.
16 68 Betrayal. Convert an Ally into a Rival or Enemy.
17 70 Aging Crisis. Owe 50,000 for medical bills.
17 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 74 Aging Crisis. Owe 40,000 for medical bills.
18 76 Good fortune.
19 78 Aging Crisis. Owe 50,000 for medical bills.
19 80 Gained a contact.
20 82 Aging Crisis. Owe 20,000 for medical bills.
20 86 Good fortune.
21 86 Aging Crisis. Owe 40,000 for medical bills.
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