Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Uncover a major conspiracy against Carleton Stewart's employers. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Carleton Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Entertainer (Performer). |
8 |
48 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
48 |
Promoted to Entertainer (Performer) rank 1. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
51 |
One of Carleton Stewart's pieces of art is stolen, and the investigation brings Carleton Stewart into the criminal underworld. |
10 |
52 |
Voluntarily left Performer |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
A good deal ensures Carleton Stewart is living the high life for a few years. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Make an unexpected connection outside Carleton Stewart's normal circles. Gain a Contact. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Carleton Stewart's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Accused of a crime. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |