Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
30 |
Join homeworld’s celebrity circles |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
32 |
Encounter a Psionic institute. |
5 |
32 |
Tested for psionic powers |
5 |
35 |
Promoted to Entertainer (Performer) rank 2. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
Join homeworld’s celebrity circles |
7 |
39 |
Voluntarily left Performer |
7 |
39 |
Became a Scout (Courier). |
7 |
41 |
Cary Cox spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Surveyor (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Perform an exemplary service for the scouts. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Cary Cox survey an alien world. |
9 |
51 |
Promoted to Scout (Courier) rank 2. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Surveyor (Scout). |
10 |
51 |
Continued as Scout (Courier). |
10 |
55 |
Cary Cox survey an alien world. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Scout (Courier). |
11 |
59 |
A new romantic starts. Gain an Ally. |
11 |
59 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Scout (Courier). |
12 |
63 |
When dealing with an alien race, Cary Cox have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Scout (Courier). |
13 |
65 |
Spend several years jumping from world to world in Cary Cox's scout ship. |
13 |
67 |
Forced to continue current assignment. |
13 |
67 |
Promoted to Scout (Courier) rank 4. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Scout (Courier). |
14 |
68 |
Accused of a crime |
14 |
71 |
Promoted to Scout (Courier) rank 5. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Became a Prisoner (Fixer). |
15 |
74 |
A guard takes a dislike to Cary Cox. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Continued as Prisoner (Fixer). |
16 |
78 |
Offended a prison gang Cary Cox tried to join. Gain an Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Switched to Prisoner (Inmate) with previous rank. |
17 |
83 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |