Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Casper Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Marine (Star Marine). |
3 |
28 |
Find an Alien Artifact. |
3 |
29 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Marine (Star Marine). |
4 |
30 |
A mission goes wrong; Casper Cumming and several others are captured and mistreated by the enemy. Gain Casper Cumming's jailer as an Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Casper Cumming is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Casper Cumming secretly provide religious rites for a dying leader or noble, although they do not share Casper Cumming's faith. Gain an Ally in the family and a Rival who disagrees with Casper Cumming's choice. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Casper Cumming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Casper Cumming come into conflict with a splinter group Casper Cumming's own religion which maintains Casper Cumming's version is the wrong one. Gain 1 Rivals. |
9 |
45 |
Failed to qualify for Scientist (Scholar). |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
49 |
Attempted a risky adventure and was sent to prison. |
9 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
49 |
Became a Prisoner (Fixer). |
10 |
50 |
Injured. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Switched to Prisoner (Thug) with previous rank. |
11 |
57 |
A guard takes a dislike to Casper Cumming. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
58 |
Defeated a prison gang. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Returned to Prisoner (Thug). |
13 |
63 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Returned to Prisoner (Fixer). |
14 |
69 |
A guard takes a dislike to Casper Cumming. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Returned to Prisoner (Thug). |
15 |
71 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Continued as Prisoner (Thug). |
16 |
74 |
The warden takes an interest in Casper Cumming's case. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Returned to Prisoner (Fixer). |
17 |
80 |
Persecuted by a prison gang. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Returned to Prisoner (Thug). |
18 |
82 |
A guard takes a dislike to Casper Cumming. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |