Retired Craftsman Chester Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 86 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 1 (-2)111361
Attentive to others, Dedicated, Serene
 
Skills
Admin 0
Animals 0
Athletics 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Profession (Hostile Environment/Contaminent) 1
Profession (Hostile Environment/High-G) 1
Profession (Sports/Team Ball Sports) 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Entertainer Performer 01
Citizen Worker Craftsman45
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Jules Andrews Rival 0 1 2 0 Azhanti (M/42)
Genesis Hoddle Ally 2 0 2 4 Azhanti (F/16)
Genesis Hoddle gains in power and influence.
Nola Risewell Contact 2 1 1 1 Azhanti (F/71)
Hermon Bradley Ally 1 0 2 0 Azhanti (M/30)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Marine (Marine Support) with the new title Marine.
1 21 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Entertainer (Performer).
2 24 Injured.
3 24 Became a Citizen (Worker).
3 28 Spent time maintaining and using heavy vehicles.
3 28 Promoted to Citizen (Worker) rank 1.
4 28 Continued as Citizen (Worker).
4 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 32 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 32 Continued as Citizen (Worker).
5 36 Advanced training in a specialist field.
5 36 Promoted to Citizen (Worker) rank 3.
6 36 Continued as Citizen (Worker).
6 38 Chester Walker learn something Chester Walker should not have – a corporate secret, a political scandal – which Chester Walker can profit from illegally.
6 40 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
7 40 Continued as Citizen (Worker).
7 41 Hard times caused by a lack of interstellar trade costs Chester Walker Chester Walker's job.
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 45 Opponents of Chester Walker's belief system ambush Chester Walker.
8 45 Injured. Fully recovered. Owe 5,000 for medical bills.
9 45 Failed to qualify for Colonist (Citizen).
9 45 Became a Drifter (Barbarian).
9 47 Scarred. Owe 2,500 for medical bills.
10 47 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 Chester Walker retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 55 Chester Walker have been following false teachings!
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Retired.
12 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 62 Gained a contact.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 65 Moved to a new world.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 74 Moved to a new world.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 78 Severely injured. Owe 5,000 for medical bills.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 80 Moved to a new world.
19 83 Aging Crisis. Owe 10,000 for medical bills.
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