Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
Join homeworld’s celebrity circles |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
34 |
Voluntarily left Journalist |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Clarence Stewart's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Drafted into Merchant Marine |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Clarence Stewart's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Risk Clarence Stewart's fortune on a possibility lucrative deal and win. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Voluntarily left Merchant Marine |
13 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
67 |
Clarence Stewart faith is shaken. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
74 |
Clarence Stewart is chosen to represent Clarence Stewart's faith in a vid show or other highly public forum. |
14 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
78 |
Clarence Stewart is caught in the periphery of a scandal. |
15 |
78 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Continued as Believer (Missionary/Humanitarian). |
16 |
79 |
Clarence Stewart is caught in the periphery of a scandal. |
16 |
79 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Continued as Believer (Missionary/Humanitarian). |
17 |
83 |
Clarence Stewart accepted an offer of inducements to betray Clarence Stewart's faith. Gain 0 in cash. |
17 |
86 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |